Dragonwhale is a Singapore-based publisher and global operator. We carry great games from where they are made to where players are waiting: launch, localization, live operations and community, handled end to end.
Great games rarely fail for lack of quality. They fail at the border: the wrong language, a store page that doesn't convert, a payment method players don't use, a community nobody answers.
Dragonwhale exists to handle that crossing. From Singapore we publish and operate games for international audiences, so developers can stay focused on making the game better.
A whale for the long haulLive operations are a marathon. We plan for years of seasons, events and updates, not a launch week.
A dragon at the moment of launchStore pages, creators, wishlists and regional timing come together when it matters most.
Developer firstClear terms, honest data and fast answers. The game stays yours; we make it travel.
What we do
Everything between “finished build” and “players in 40 countries”.
Pick what you need. Most partners start with publishing and add operations as their game grows.
Publishing & distribution
Platform submissions, store page strategy, release planning and launch-window coordination across PC, mobile and console storefronts.
Store page & trailer direction
Release calendar & platform liaison
Build submission & certification support
Localization
Translation and cultural adaptation that reads like it was written in-market, from UI strings to store copy and marketing assets.
Text, voice & art adaptation
Native-speaker review
Terminology & style guides
Player acquisition
Performance marketing, creator partnerships and wishlist campaigns, planned region by region and measured against retention, not only installs.
Paid UA & creator outreach
Wishlist & pre-registration
Creative testing
Live operations
Events, seasons, balance and economy tuning, driven by data. We keep the game fresh after launch week is over.
Event & season calendars
Analytics & KPI reviews
Update & patch coordination
Community & player support
Social channels, moderation and support across time zones, with player feedback routed straight back to the studio.
Discord & social management
Multilingual support desk
Feedback & bug triage
Payments & compliance
Local payment methods, regional age ratings, platform policies and privacy requirements, handled before they become launch blockers.
Regional payment setup
Age ratings & content policy
Privacy & data requirements
Launch route
Five legs from first call to live service.
Select a leg to see what you bring and what we do.
Scout: is this the right game for the right markets?
You bring
A pitch, trailer or playable build
Your goals and the markets you have in mind
Any existing publishing commitments
We do
Review the game against market fit and genre competition
Share candid feedback, including when it isn't a fit
Outline a proposed route and terms
Prepare: get the game ready to be understood anywhere.
You bring
A stable build and source strings
Art and audio assets for store and marketing use
Your design intent and tone of voice
We do
Localize text and adapt store pages per region
Set up payments, ratings and platform listings
Plan creative, creators and the launch calendar
Soft launch: learn in a small market before the big one.
You bring
Fast turnaround on fixes
Willingness to tune the game with real data
We do
Run limited-region or limited-audience tests
Track retention, funnel and monetization KPIs
Recommend what to change before scaling spend
Global launch: one coordinated moment, many time zones.
You bring
Launch-day engineering availability
Approval on key messaging
We do
Time store features, creators and campaigns by region
Staff community and support for launch week
Monitor KPIs hourly and escalate quickly
Live service: keep the game alive for years.
You bring
A content and update roadmap
Design input on events and economy
We do
Run events, seasons and promotions per market
Report monthly on players, revenue and sentiment
Carry player feedback back to the studio
Publish with us
What we're looking for.
We're building our publishing slate. If your game has a clear audience, a playable core and ambition beyond its home market, we'd like to hear about it.
Cozy & casual
Relaxing, charming games with wide appeal and strong session loops.
Strategy & simulation
Systems-rich builders, colony sims and tactics with depth to grow into.
Mid-core & RPG
Character-driven games with progression, collection and long-term live service.
Indie PC & console
Distinctive premium games with a strong hook, a tight scope and a community to find.
Is your game ready to talk?
Tell us three things. We'll tell you what to send, and start your message for you.
Choose a stage, a platform and a genre to see what to send us.
Contact
Send us a message.
Publishing pitches, partnerships, press or careers. Tell us a little about what you have in mind and we'll reply by email.
Singapore time--:--:--
Include a build, trailer or store link if you have one.
Studios keep their IP. We discuss terms openly.
Your details are used only to reply to you. See our privacy notice.
Message sent.
Thanks. We'll reply by email.
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